How To Make A Bow In The Forest
Crafted Bow | |
---|---|
The Crafted Bow | |
Description | |
Added in | v0.05 |
Item type | Ranged Weapon |
Obtained through | Crafted |
Equipable | Aye |
Upgradable | No |
Throwable | No |
Storage | Wall Weapon Rack Ground Weapon Holder Weapon Rack |
Statistics | |
Other Effects | Force has no consequence on impairment Can perform Headshots |
Speed◼ | N/A |
Harm◼ | - |
Block◼ | Due north/A |
Range | Ranged |
Max. Stack | 1 |
Armament | |
Uses | Arrows Bone Arrows Toxicant Arrows Burn Arrows Modernistic Arrows |
Max. Capacity | 1 |
The Crafted Bow is a ranged weapon that was added in update v0.05 to The Woods .
Gameplay [ ]
The Crafted Bow shoots arrows, it does non have a cross hair or a zoom feature. When holding down the attack-button, the thespian will stretch the bow and aim the arrow forward (without a crosshair). Releasing the attack-button will burn down the arrow frontwards. Hitting the correct mouse push button while the bow is stretched will release the pointer without firing it. The longer the bow is held earlier firing (up to a maximum), the farther the pointer will go. The trajectory of the arrow is slightly above the arrow rest on the bow. While looking downwards at the bow while in hand, press R
to toggle arrow type. You lot can as well select the default pointer by combining the bow with the desired arrow blazon on the crafting mat.
It is important to note that aiming your bow requires a lot of practice. It is not wise to aim your shots with the center of the screen every bit the arrow is tilted at an bending. Instead, it is meliorate to observe your arrow and imagine how it will wing through the air, bookkeeping its position and gravity.
There is a small-scale piece of wood sticking out of the right side of the bow, the arrow seems to travel shut to where the end of the stick is on screen, and so this may be used every bit a "sight."
It is possible to get headshots with arrows, which are an instant kill for all regular cannibals.
Crafting [ ]
ane
| = | i
| + | one
| + | 1
|
---|---|---|---|---|---|---|
Crafted Bow | Stick | Textile | Rope |
1
| = | 1
| + | 1
| + |
|
---|---|---|---|---|---|---|
Flashlight Upgrade | Flashlight | Electric Tape | One of these weapons |
1
| 1
| 1
| i
|
---|---|---|---|
Chainsaw | Mod Bow | Crafted Bow | Flintlock Pistol |
Types of Arrows [ ]
Normal Arrows
v
| = | one
| + | 5
|
---|---|---|---|---|
Arrows | Stick | Feathers |
- It is all-time to utilize these arrows when hunting animals due to cost
- These arrows do the to the lowest degree amount of damage of all the arrows, though they are the cheapest to make
- It is better to apply these arrows for fire or poison arrows rather than the bone arrows as os arrows convert to normal arrows if they are inverse
Os Arrows
5
| = | 1
| + | five
| + | 5
|
---|---|---|---|---|---|---|
Bone Arrows | Stick | Feathers | Bones |
- Bone arrows do 40% more damage than normal arrows
- If Bone arrows are used to make fire or poison arrows, they will convert to normal arrows. Avoid doing this as it wastes the bones
- Bone arrows tin can be nerveless afterward shot; fifty-fifty though information technology will say 'arrow nerveless' rather than 'bone arrow collected', you will pick upward a bone arrow
Fire Arrows
v
| = | v
| + | 1
| + | 1
|
---|---|---|---|---|---|---|
Fire Arrows | Any Arrows | Textile | Booze |
- Afterwards combining the arrow with alcohol (they will appear night blood-red in your inventory), printing and agree
50
to ignite the arrow - Shooting a carnivorous with the pointer sets it on burn down
- Arrows laissez passer through cannibals allowing you lot to burn down several at the aforementioned time
- The flaming pointer resting in the bow provides a source of lite which doesn't become out, though the low-cal source volition make you lot visible to enemies
- Burn arrows can exist collected subsequently shot, though they volition turn back into normal arrows
- Fire damage on enemies doesn't stack, wait until they are not on burn before setting them on fire again
- Adding multiple booze and cloth to fire arrows does non increment their burn down length or harm, it volition waste product the materials
- Shooting a alive rabbit with a burn arrow that has been lit will burn its skin off just information technology cooks it at the same time, allowing you to eat it directly away
- Enemies on difficult take far less burn down harm, keep this in mind
Poison Arrows
5
| = | 5
| + | four
| OR | 4
| OR | i
| OR | ane
| |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Poisonous substance Arrows | Any Arrows | Twin Berries | Snow Berries | Amanita Mushroom | Jack Mushroom |
- When an enemy is hit with a poison arrow, they volition suffer a damage over fourth dimension (DOT) effect, their motion and attack speed are reduced past well-nigh 20 to 25%, and information technology is possible that their impairment output is reduced
- Poison arrows terminal much longer but do less damage than fire arrows
- Poisoned enemies will have a dark-green tint to their skin
- The poison effect on poisoned arrows does not stack
- Shooting some other thespian in game has a 100% run a risk of making them sick. It as well adds a damage over fourth dimension effect for about 20 seconds
Modern Arrows
- These arrows must be establish, they cannot be crafted
- These arrows do the highest impairment out of all the arrows
- They can be found in xanthous crates, the same blazon that tin can contain flares.
- It is recommended past the developers that these arrows are used with the Mod Bow
Modern Bow vs Crafted Bow [ ]
This table outlines the differences betwixt the Crafted Bow and the Modern Bow
Modern Bow | Crafted Bow |
---|---|
Longer Range | Shorter Range |
Slower Burn Rate | Faster Fire Charge per unit |
Hard to detect | Like shooting fish in a barrel to make |
More damage | Less damage |
Faster arrow speed | Slower pointer speed |
Slower depict fourth dimension | Faster draw fourth dimension |
Higher arrow loss chance with range | Lower arrow loss chance with range |
Headshots easier | Headshots harder |
Easier to aim | Harder to aim |
Gallery [ ]
-
Bow Icon
-
It'due south model is directly taken from the left side of the blonde headed
-
The player property a bow, with an arrow ready to fire.
-
The role player holding a bow.
-
The player holding a bow with an pointer ready to burn down.
-
The player belongings a bow without any arrows.
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The player belongings a bow without whatsoever arrows.
-
The player property a bow set up to fire a flaming arrow.
-
The player holding a bow with a flaming arrow.
-
Bird stuck with an arrow
Update History [ ]
Version | Changes |
---|---|
v1.0 | Items that cannot be crafted due to being at max capacity in inventory now bear witness up in recipe list with an icon showing it cannot be carried Improved placement of weapons on racks and holders! Fixed stash lighter routine playing sfx even when lighter isn't equipped, was triggering for example when bending the bow Fixed attaching plastic torch to weapons |
v0.73 | Fixed blitheness issues if taking heavy fall damage while aiming bow |
v0.72 | Fixed bow distorted on racks Tin no longer light arrows if the bow is already being aimed Fixed blitheness glitch when aiming the bow while an arrow is being lit Player can no longer bike arrow types while the bow is drawn |
v0.71 | It is at present possible to tape plastic torches onto the bows, the flintlock and the chainsaw |
v0.70 | Fixed second arrow appearing if fire button pressed immediately subsequently releasing an pointer from the bow Adjusted look sensitivity when using a gamepad to let for more precise aiming with bows and other projectile weapons |
v0.69 | Slightly reduced harm and firing range of crafted bow This patch adds a new modern bow. It's hidden pretty deep in one of the cave systems. This bow will shoot longer and farther than the crafted bow, and with more damage. To go on the crafted bow useful we've made it burn down faster than the modernistic bow, but with shorter range and with less damage touch. |
v0.67 | Fixed os arrows blurring wrongly when equipped on bow |
v0.lx | (Sound) Revision of bow draw sound issue timing to improve sync with animation. |
v0.56 | Fixed bow looking distorted when placed on weapon rack |
v0.55 | Player no longer reaches for an pointer after firing the bow with no more arrows in haversack |
v0.54 | Bow and arrow improvements. Bow will now be at maximum strength when animation shows arrow fully pulled back. Slightly increased reload speed. Burn down arrows tin can now be lit by holding them close to a fire source while bow is drawn |
v0.49 | New pickup icons added for katana, bow and spears |
v0.46c | Stock-still stick + material upgrade recipe not working when not owning bow |
v0.42 | (Multiplayer) Fixed bow not being drawn dorsum on other players |
v0.36 | Stock-still stashing bow while looking downwardly leaving the toggle arrow type icon agile |
v0.35 | Fixed setting the default arrow type to use with bow on the crafting mat Fixed arrow combined with bow losing its bonus |
v0.34 | Added R to toggle arrow blazon while looking downwards with having bow equipped (you can nonetheless use crafting mat to specify which arrow type to use in accelerate) |
v0.33 | Fixed applying bow pointer bonus with crafting cog while having bow equipped Arrow on held bow now shows arrow bonus textile |
v0.31 | Fixed wrong model bow and arrow on crafting mat and brightened bow textures Stock-still camera being able to meet downwardly neck sometimes when using bow |
v0.28 | Fixed drawn bow existence automatically reset after jumping |
v0.25 | (balance) Bow max charge elapsing ready to 2s (was 5s before) At present, release when visually the bow looks ready and you volition fire a straight shot |
v0.24b | Fixed pointer getting consumed on crafting mat when used with bow to set ammo type (it now properly goes back in the arrow stack) |
v0.24 | New upgrade recipe: Bow prepare ammo (1 bow + 1 pointer, none consumed, sets which arrows are used showtime by the bow) |
v0.23 | (Audio) Fixed timing and tuned levels of bow and arrow New art added: Improved bow and arrow |
v0.22 | Fixes result with lighter not working properly when having a bow on a weapon rack Crafting arrows while having bow equipped and no arrow before at present properly equips an arrow automatically |
v0.18 | (multiplayer) Bow impairment works properly for clients now |
v0.16 | Better bow aiming – sight added to bow. bow tracks better with camera view when aiming up and down. Looks meliorate at present when viewed past another actor |
v0.15 | Bow and pointer improvements! will no longer wing through enemies without damaging them. Arrows at present stick in trees and other static objects correctly. Arrow selection upward icon added and better positioning, and will now turn on pick upwardly trigger when it sticks to any object |
v0.10 | Fire Arrows! Printing Fifty with bow equipped and at least ane slice of cloth in inventory |
v0.06b | Improved Bow and arrow sound effects |
v0.05 | Crafted bow to the game New craftable detail added: Bow (Stick plus cloth plus rope) |
Axes | Plane Axe • Crafted Axe • Rusty Axe • Modernistic Axe • Climbing Axe |
Melee | Katana • Machete • Tennis Noise • Guild • Crafted Club • Chainsaw(Fuel) • Upgraded Stick • Upgraded Rock • Weak Spear • Upgraded Spear |
Ranged | Crafted Bow • Modern Bow • Weak Spear • Upgraded Spear • Flare Gun(Flare Gun Ammo) • Flintlock Pistol(One-time Gun Ammo) • Slingshot(Throwable Rock) |
Projectiles | Molotov • Bomb • Head Bomb • Sticky Bomb • Dynamite • Pointer • Bone Pointer • Fire Arrow • Poison Arrow • Mod Arrow |
Miscellaneous | Stick • Rock • Os • Turtle Shell • Arm • Leg • Head |
Source: https://theforest.fandom.com/wiki/Crafted_Bow
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